View-scoped objects will have the property that only a single view will see
them. However, they will not have the "always last drawn" property that
using mixed mode rendering can give you.
Doug Twilleager
Sun Microsystems
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>Subject: Re: [JAVA3D] Getting under Java3D's "hood" ...
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>
>Blair MacIntyre wrote:
>
>> - allow me to replace the rendering loop and have calls to render scene
>> graphs. I would love this, since it would allow me to effectively use the
>> Java3D engine to manage scene graphs, but allow me to integrate my own
>> funky opengl or direct3d graphics.
>
>I'm always using retained mode, but I think immediate mode is something
>working as you mention here (of course without funky opengl part). You
>can also disable depth buffering at some point, so things will be drawn
>always on top (for hud). I also suppose that we will see possibility to
>draw such things in retained mode in java3d 1.3 (this is how I
>understand view-scoped objects).
>
>Artur
>
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