Every so often I need to do a 3D project. These usually require unusual input and 
output devices, projectors, etc. You know - arty stuff. In the past I have used VRML 
with JavaScript and Alice with Python. Recently I have been doing a lot of programming 
with Java2D so I thought I would stay with Java for my new 3D project.

But which one?

There is Java3D, which I am starting to learn, but it seems way overly complex and 
even a little inflexible.

Of course there is Java3D with VRML loader, where I develop in VRML the basic model 
and do the final programming in Java.

There is "anfy" which seems pretty interesting and has an OpenGL implementation.

There is blaxxon.

There maybe others.

I don't need anything complex on the either the model side or the programming side. 
But I do need something that is 1) fast and 2) I can tweak, alter, prototype and 
change easily as I work through the piece.

Any advice?

Rich Gold

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