Hi mona,
You are constructing a canvas-3d without first
setting a graphics configuration, which is naughty according to
1.2.1
This is what you need to do :
// Sets the requred or preffered rendering options
GraphicsConfigTemplate3D
template = new GraphicsConfigTemplate3D();
template.set<blahdy blah>
template.set<blahdy blah>
// Get the GraphicsConfiguration that best fits our needs.
GraphicsConfiguration grx_conf
=
GraphicsEnvironment.getLocalGraphicsEnvironment().
getDefaultScreenDevice().getBestConfiguration(template);
GraphicsEnvironment.getLocalGraphicsEnvironment().
getDefaultScreenDevice().getBestConfiguration(template);
// Construct the new frame with the correct graphics configuration
Frame frame = new Frame
("Title", grx_conf);
Alternativly send me your code and Ill fix
it.
N
----- Original Message -----
From: "Mona Wong" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, March 28, 2001 11:08
PM
Subject: [JAVA3D] Java 1.2 vs
1.2.1
> program which I did not get in 1.2:
>
> WARNING: Canvas3D constructed with a null GraphicsConfiguration.
>
> Also, I noticed that my objects are positioned differently, more zoomed
> in.
>
> As far as I can tell, these are not show stoppers. If they are
> indicative of any problem, I appreciate someone letting me know.
>
> Cheers,
>
> Mona
>
> ==================================================================
> Mona Wong
> National Center for Microscopy and Imaging Research
> University of California, San Diego
> http://ncmir.ucsd.edu/
>
> "The truth shall set you free, but first it will piss you off"
> A Landmark instructor
> ==================================================================
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
