Dear list members,

I realized the other day that my Dell Inspiron 7000 Laptop was able to
produce stereo
imagery (frame sequential stereo) using Java3D for DirectX. For a time I
have this
laptop now I thought there was no way to produce stereo using the
intergrated
ATI Rage LT Pro inside.

The reason the stereo was not working up to now is because I am a simulation
developer and simulation developer usually use OpenGL and not
Direct3D. The problem is that a lot of graphics chip are optimized for
Direct3D rather
than OpenGL. Up to now my criteria to know if a card could produce stereo
was to
check if the card had quad buffer hardware support, but it does not seem to
be true
anymore.

My questions are:
-how does Java3D (and Direct3D in this case) produce stereo on graphics
hardware
 that does not have quad buffer hardware support?
-how come the FireGL1000Pro, which has stereo support under NT does not
produce
 stereo with Java under Windows 2000, while the ATI Rage LT Pro does?
-How to determine, before to buy, if a card is gonna be able to produce
stereo using
 Java3D calls to Direct3D?

Thanks a lot to clarify my mind
Have a good day

Yohan Baillot

 _______________________________________________________________________

 Yohan BAILLOT
 Electrical and Computer Engineer

 Virtual Reality Laboratory,
 Advanced Information Technology (Code 5580),
 Naval Research Laboratory,
 4555 Overlook Avenue SW,
 Washington, DC  20375-5337
 [EMAIL PROTECTED]
 (202) 404 7801

 Home  : (703) 566 3684
 Cell     : (407) 222 6359
 Fax     : (202) 767 1122
 Web    : www.ait.nrl.navy.mil/people/baillot

_______________________________________________________________________

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