DX 7 does provide stereo support.

it can be tested for ( in DX, not Java ) via the ddcaps.dwcaps2 caps
bits, when DDCAPS2_STEREO is set the ddcaps.dwSVCaps bit is enabled to
indicate the card supports stereo mode. The driver can do stereo in at
least one mode other than the current mode. The application can use
IDirectDraw7::GetDisplayMode or IDirectDraw7::EnumDisplayModes to get
per-mode stereo information.

if stereo support exists, you can create a complex flipping chain that
supports stereo. see the DX 7 SDK for more data.

support for this is not included in the DX 8 interfaces.

please mail [EMAIL PROTECTED] if this is important for Java3D since
this feature is actively being considered for DX 9.

> -----Original Message-----
> From: Yohan Baillot [mailto:[EMAIL PROTECTED]]
> Sent: Tuesday, April 03, 2001 8:06 AM
> To: [EMAIL PROTECTED]
> Subject: [JAVA3D] STEREO in Java3D
>
>
> Dear list members,
>
> I realized the other day that my Dell Inspiron 7000 Laptop was able to
> produce stereo
> imagery (frame sequential stereo) using Java3D for DirectX.
> For a time I
> have this
> laptop now I thought there was no way to produce stereo using the
> intergrated
> ATI Rage LT Pro inside.
>
> The reason the stereo was not working up to now is because I
> am a simulation
> developer and simulation developer usually use OpenGL and not
> Direct3D. The problem is that a lot of graphics chip are optimized for
> Direct3D rather
> than OpenGL. Up to now my criteria to know if a card could
> produce stereo
> was to
> check if the card had quad buffer hardware support, but it
> does not seem to
> be true
> anymore.
>
> My questions are:
> -how does Java3D (and Direct3D in this case) produce stereo
> on graphics
> hardware
>  that does not have quad buffer hardware support?
> -how come the FireGL1000Pro, which has stereo support under
> NT does not
> produce
>  stereo with Java under Windows 2000, while the ATI Rage LT Pro does?
> -How to determine, before to buy, if a card is gonna be able
> to produce
> stereo using
>  Java3D calls to Direct3D?
>
> Thanks a lot to clarify my mind
> Have a good day
>
> Yohan Baillot
>
>
> ______________________________________________________________
> _________
>
>  Yohan BAILLOT
>  Electrical and Computer Engineer
>
>  Virtual Reality Laboratory,
>  Advanced Information Technology (Code 5580),
>  Naval Research Laboratory,
>  4555 Overlook Avenue SW,
>  Washington, DC  20375-5337
>  [EMAIL PROTECTED]
>  (202) 404 7801
>
>  Home  : (703) 566 3684
>  Cell     : (407) 222 6359
>  Fax     : (202) 767 1122
>  Web    : www.ait.nrl.navy.mil/people/baillot
>
> ______________________________________________________________
> _________
>
> ==============================================================
> =============
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> [EMAIL PROTECTED] and include in the body of the message "help".
>

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