Why are you sending this virus to everyone?
Zak
----- Original Message -----
From: "Tang Yuguan" < >
To: <[EMAIL PROTECTED]>
Sent: Sunday, March 25, 2001 10:53 PM
Subject: [JAVA3D] Problem with VRML normals ! (A little OT)
> ------------------ Virus Warning Message (on scan1)
>
> Found virus TROJ_NAVIDAD.A in file Navidad.exe
> The file is passed on.
>
> If you have questions, contact [EMAIL PROTECTED]
> ---------------------------------------------------------
>
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----
> ------------------ Virus Warning Message (on scan1)
>
> Found virus TROJ_NAVIDAD.A in file Navidad.exe
> The file is passed on.
>
> If you have questions, contact [EMAIL PROTECTED]
> ---------------------------------------------------------
>
----------------------------------------------------------------------------
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Hello,
Although this is a little off topic, although VRML seems to come up so much
in this group. I am having problems with viewing a Shape made up of an
IndexedFaceSet. The problem is when I create a list of coords and
coordIndexs I only get one side of the face, I realise this is to do with
Normals (as they are used in lighting equations), How can I turn this off?
So I can disregard everything and get both sides of the face lit?
Preferably without specifying my own Normals (as I use IndexedFaceSet allot
in the World I am building).
I use IndexedFaceSets to add faces into my world that need to be viewed from
both directions.
Gosh, I got a little deja-vu writing this email (strange!).
TMC
http://www.tmcgames.com/
The attachement demonstrates the problem.
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