Maybe you an try this: Split the rotation/translations (TG1) and the
scaling(TG2) into two seperate TransformGroups.
TG1 --- TG2 --- Object
|
------------------Text
Brian Eppert schrieb:
> How can I negate the scaling of a node by it's TransformGroup
> parents? I'd like to add a Text2D at the bottom of a tree that should
> be positioned and rotated along with it's parents, but not scaled as
> they are. I know the scale Vector of the parent, can I somehow invert
> this vector and scale the Text2D to return it to normal?
>
> Thanks for your time,
> -Brian
>
> __________________________________________________
> Do You Yahoo!?
> Get email at your own domain with Yahoo! Mail.
> http://personal.mail.yahoo.com/
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST". For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".