Hi Petros,
Just a guess : it looks like you are trying to write to it too quickly - before it is
finished the last render.
If so then you could look at double buffering.
However the fact it takes longer to crash if you stop rendering to other canvases
seems to indicate the
problem lies elsewhere.
BTW, I'm curious about what you are using to produce the movies - an interactive tool
or an automated program?
cheers,
Chris
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