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John, thanks for testing this, and for your
suggestions. We had 'played' with smaller geometries, and as you
suggested, reduced the sphere's number of divisions to four. The
improvements are less than hoped for.
The test program was just test code to make it
easier for others to help me out. We're getting poor performance
from our own geometry, and had hoped for about 2000 shapes in a
scene?
Thanks,
Geoff.
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- [JAVA3D] Performance Problem: Creating Scene Graph an... Geoff Morris
- Re: [JAVA3D] Performance Problem: Creating Scene... John Davies
- Re: [JAVA3D] Performance Problem: Creating S... Geoff Morris
- Re: [JAVA3D] Performance Problem: Creating Scene... Artur Biesiadowski
- Re: [JAVA3D] Performance Problem: Creating S... Geoff Morris
- Re: [JAVA3D] Performance Problem: Creati... jie
- Re: [JAVA3D] Performance Problem: Creati... Artur Biesiadowski
- Re: [JAVA3D] Performance Problem: Cr... Geoff Morris
- Re: [JAVA3D] Performance Problem: Creati... Paraskevas Orfanides
- Re: [JAVA3D] Performance Problem: Cr... chris thorne
- Re: [JAVA3D] Performance Proble... Geoff Morris
- Re: [JAVA3D] Performance Problem: Creating Scene... Sackmunky
- Re: [JAVA3D] Performance Problem: Creating Scene... chris thorne
