Shawn,
Have you guys tried recycling the Vector3D objects? Cause object creation
does have
a fairly high overhead in Java.
Alvin
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- [JAVA3D] setTextureTransform performance problem Shawn Kendall
- Re: [JAVA3D] setTextureTransform performance problem David
- [JAVA3D] Optimization help. Alvin Yue
- [JAVA3D] Optimization help. Paula Keohan
- Re: [JAVA3D] Optimization help. John Wright
- Re: [JAVA3D] Optimization help. Justin Couch
- Re: [JAVA3D] Optimization help. Paula Keohan
- Re: [JAVA3D] Optimization help. Justin Couch
