Ok, I am using a SimpleUniverse.
I want to get the viewPlatform = vp = universe.getViewingPlatform();
I wnat to get the Transform = ViewTransform = vp.getViewPlatformTransform();

Now I want to add the Geometry to it, but I cant cause only BranchGroups can
be added.
I also tried setting the PlatformGeometry of the viewingPlatform and nothing
happens.

Should I go ahead and use VirtualUniverse.........blah.

Zak
----- Original Message -----
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, April 19, 2001 9:18 AM
Subject: Re: [JAVA3D] Viewing and Objects......help!!


> > Sackmunky wrote:
>
> > Can I place a box in the scene, (kinda like a layer), that no matter
> > where I look, It will stay in the same place?
>
> This technique is usually termed a HUD - Head Up Display.
>
> The easiest, though probably not the prettiest way, to do this is to
> keep the geometry in the same branch of the scenegraph as your
> ViewPlatform. Say you have something like:
>
>     Universe
>        |
>     Locale
>        |--------------+
>       BG             BG
>        |              |
>     Your world       TG
>                       |-----------------+
>                  ViewPlatform          Box &
>                                    Other "static"
>                                       geometry
> --
> Justin Couch                         http://www.vlc.com.au/~justin/
> Freelance Java Consultant                  http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
>                                               - Greg Bear, Slant
> -------------------------------------------------------------------
>
>
===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the
body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to