> Hi.
>
>         I've decided to try to do it 'the hard way'(tm) :^)
>
>         I think ,aybe I'll learn a little more if I setup the
>         whole universe my self.
>
>         I started looking at the VirtualUniverse class, and
>         it seems to only have get*() methods... How do you
>         add the Locale object?

It is the other way round: The constructor of Locale take a VirtualUniverse as
parameter. The scene is then added to the Locale via the addBranchGroup method.

>
>
>         I'm guessing you need to create a class that extends
>         the VirtualUniverse, but what methods does it need
>         to provide, and what setup does it need to do?

No, you don't have to (see above)

regards
Paul

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