> Hi.
>
> I've decided to try to do it 'the hard way'(tm) :^)
>
> I think ,aybe I'll learn a little more if I setup the
> whole universe my self.
>
> I started looking at the VirtualUniverse class, and
> it seems to only have get*() methods... How do you
> add the Locale object?
It is the other way round: The constructor of Locale take a VirtualUniverse as
parameter. The scene is then added to the Locale via the addBranchGroup method.
>
>
> I'm guessing you need to create a class that extends
> the VirtualUniverse, but what methods does it need
> to provide, and what setup does it need to do?
No, you don't have to (see above)
regards
Paul
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