This was put in at the direct request of application developers who
were complaining that their scenes were running at greater than 100
frames per second and chewing up all of the CPU time needlessly. The
intent is to allow an app to set a speed limit of, say, 1/60 or 1/30 of
a second.
If what you want is the fastest possible frame time, then yes, it isn't
useful to you.
--
Kevin Rushforth
Java 3D Team
Sun Microsystems
[EMAIL PROTECTED]
>Date: Tue, 24 Apr 2001 09:28:24 -0500
>From: John Wright <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Performance Sutras
>To: [EMAIL PROTECTED]
>
>Chris,
>
>Another case of weak documentation, (setMinimumFrameCycleTime) "will
>ensure that the time between the start of each successive frame is at
>LEAST the specified number of milliseconds" ie this will introduce a
>"delay" between displaying frames. Perhaps useful if you are trying to
>make a slide show and want each frame to remain on screen for at least
>one second (or whatever set time you wish). But for developers trying to
>get the fastest frame rate possible it seems to be worthless.
>
>- John Wright
>Starfire Research
>
>ChrisThorne wrote:
>>
>> Thanks John, I will update these.
>>
>> >
>> > Under "Control of Framerate" you can set the MAXIMUM framerate, if your
>> > machine can't maintain that level of performance framerate could be
>> > lower.
>>
>> Curiously it sets the minimum frame rate - the delay between frames. Java3D,
>> according to the API doc, will ensure at least this rate is maintained. I
find this
>> a bit strange as on some systems it would not be able to maintain the rate.
>> I would have thought a max frame rate API call would make more sense as you
>> could use it to free up cycles for other work on fast systems.
>>
>> Chris
>>
>> ===========================================================================
>> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>> of the message "signoff JAVA3D-INTEREST". For general help, send email to
>> [EMAIL PROTECTED] and include in the body of the message "help".
>
>===========================================================================
>To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
>of the message "signoff JAVA3D-INTEREST". For general help, send email to
>[EMAIL PROTECTED] and include in the body of the message "help".
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".