>X-Accept-Language: en
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>Content-Transfer-Encoding: 7bit
>Date: Fri, 27 Apr 2001 15:55:44 +0200
>From: Karsten Fries <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Transparency of Raster3D
>To: [EMAIL PROTECTED]
>
>Hi Artur,
>
>thanks for your quick response. I realized that your version works.
>Nevertheless I wanted to use SCREEN_DOOR
>transparency, rather than BLENDED, because that doesn't slow things down
>to much and at least solves the z ordering
>proplem. As a matter of fact SCREEN_DOOR seems not to do its job
>properly. (Pitty)
>
>I have to check whether it's my hardware that simply misses the point.
>Did anyone else succeed in using SCREEN_DOOR
>transparency on Raster objects??? Would be good to know.
>Can you try it with your piece of code, Arthur?
>

Please note that screen door transparency is not support in
the DirectX version of Java3D currently. It will fall back
to use Blend.

- Kelvin
-------------
Java 3D Team
Sun Microsystems Inc.

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