I want to put object as close to a viewer as possible. I add it to
platform group. Front clipping distance is default (0.1). For me it
would be obvious that objects that are at -0.1 (or at eye position -0.1
depending on mode) are not visible. But from what I observe, objects
closer than about -0.7 are invisible. What is happening ?

On the similar subject: Is there any way to set up clipping so objects
placed on screen plate will be visible ? For me setting clip mode to
EYE_PHYSICAL and setting front clip plane to less than distance from eye
to screen (around 0.3 I think) should do this. Am I missing something ?

Artur

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