Artur, insufficient documentation bites us again {grin}.
The clipping distances are impacted by other factors. This is
non-intuitive and is documented on my "Supplemental Documentation" page
on my website.
As a simple answer... basically take whatever clipping value you set and
multiply it by seven to get the effective clipping value.
- John Wright
Starfire Research
Artur Biesiadowski wrote:
>
> I want to put object as close to a viewer as possible. I add it to
> platform group. Front clipping distance is default (0.1). For me it
> would be obvious that objects that are at -0.1 (or at eye position -0.1
> depending on mode) are not visible. But from what I observe, objects
> closer than about -0.7 are invisible. What is happening ?
>
> On the similar subject: Is there any way to set up clipping so objects
> placed on screen plate will be visible ? For me setting clip mode to
> EYE_PHYSICAL and setting front clip plane to less than distance from eye
> to screen (around 0.3 I think) should do this. Am I missing something ?
>
> Artur
>
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