Paul Byrne wrote:

> If the Node.useData object is serializable then it will be serialized to the
> output file using standard java.io.Serialization.

OK, so if we don't implement the serialisation interfaces then we should
not have to worry about it writing data out that it shouldn't. The
problem then will be that people might load a VRML scenegraph, attempt
to write it out with j3f and wonder why when it loads back in nothing
works as it did before.

Oh well, too bad, it's something they really shouldn't be doing in the
first place anyway. Even if we did serialise it, I can't see it working
for our loader anyway - there are so many extra concepts that need to be
used in the runtime support that we could never dream of supporting that
sort of capability anyway.
The joys of working with a high-level message driven scenegraph.....

--
Justin Couch                         http://www.vlc.com.au/~justin/
Freelance Java Consultant                  http://www.yumetech.com/
Author, Java 3D FAQ Maintainer                  http://www.j3d.org/
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Neither man nor woman is the measure of all things. Every organism
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                                              - Greg Bear, Slant
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