Hi all,
 
I want to use J3D to visualize the results of a physics simulation about the attitude control of a satellite.
I compute the positions and the orientations of the satellite in a geocentric coordinate system
where the z-axis is vertical (it is the y-axis in the 3D space).
 
I solved that problems with the positions by using the matrix :
1 0 0
0 0 1
0 1 0
 
 
How can I do the same thing with quaternions ?
I tried the following matrix but it does'nt look good:
 
1 0 0 0
0 0 1 0
0 1 0 0
0 0 0 1
 
THanks for your help.
 

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