Ehlo Simone
On Thu, 24 May 2001, simone wrote:
> Hi All,
> Universe in
> Java3D. However this Universe always open outside my application instead
>
> of openning inside the screen.
I think you're forgeting to add the Canvas3D in the
constructor. (Instead of calling
SimpleUniverse myUniverse = new SimpleUniverse()
you should call
SimpleUniverse myUniverse = new SimpleUniverse(myCanvas3d)
You should do that, if you don't add a Canvas3D-Object in the Constructor
it will build a new one which leads into opening an extra frame. (I'm not
sure why it opens a new frame though)
EOF,
J.D.
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