Hello J.D.

Thanks by attention.

Simone.


Ehlo Simone

>
> On Thu, 24 May 2001, simone wrote:
>
> > Hi All,
> > Universe in
> > Java3D. However this Universe always open outside my application instead
> >
> > of openning inside the screen.
> I think you're forgeting to add the Canvas3D in the
> constructor. (Instead of calling
>
> SimpleUniverse myUniverse = new SimpleUniverse()
>
> you should call
>
> SimpleUniverse myUniverse = new SimpleUniverse(myCanvas3d)
>
> You should do that, if you don't add a Canvas3D-Object in the Constructor
> it will build a new one which leads into opening an extra frame. (I'm not
> sure why it opens a new frame though)
>
> EOF,
>  J.D.
>
> --
> Realtime Raytracer in JAVA
> (http://www.antiflash.net/raytrace)
>
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