Hi Joachim,

   This might be a bug in Java3D, please send us a test case
for investigation.

Thanks.

- Kelvin
--------------
Java 3D Team
Sun Microsystems Inc.

>X-Unix-From: [EMAIL PROTECTED]  Tue May 29 18:16:45 2001
>MIME-Version: 1.0
>Date: Tue, 29 May 2001 17:02:57 +0200
>From: Joachim Diepstraten <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Interesting behaviour with MouseRotator
>To: [EMAIL PROTECTED]
>
>Hi
>
>Allright I finaly really got some question or well more a strange
>behaviour.
>
>I've got a viewingPlatform with 4 multiTransformGroup I've attached to one
>transFormGroup (0) a MouseRotator. But I'll disable it with
>setEnabled(false) at the start. In my application I've got a
>Swing ToogleButton to activate/deactivate the MouseRotator. This works
>fine one time. I can enable it with setEnabled(true) and disable it again
>with setEnabled(false). But when I enable it for the 2nd time, nothing
>happens. I get a true when I call getEnable() but when I drag the
>mouse inside the canvas nothing happens?
>
>Any reason why?
>
>--
>Realtime Raytracer in JAVA
>(http://www.antiflash.net/raytrace)
>
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