I want to implement interactions with a live scene graph such as selecting faces on an object or orbiting around and zooming in on it. The easy way to do this seems to be to register mouselisteners on the canvas3d and have them make appropriate updates to the scene graph. When I look at the Sun utility classes such as OrbitBehavior I see that they use behaviors for this purpose. What can be gained from using behaviors instead of simple mouselisteners on the canvas3d. Behaviors seem a bit more complicated to deal with, so I would like to avoid them if they don't give any benifit compared to ordinary mouselisteners. /Tomas =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
