I want to implement interactions with a live scene graph such
as selecting faces on an object or orbiting around and zooming
in on it. The easy way to do this seems to be to register
mouselisteners on the canvas3d and have them make appropriate
updates to the scene graph.

When I look at the Sun utility classes such as OrbitBehavior I
see that they use behaviors for this purpose. What can be
gained from using behaviors instead of simple mouselisteners
on the canvas3d. Behaviors seem a bit more complicated to deal
with, so I would like to avoid them if they don't give any
benifit compared to ordinary mouselisteners.

/Tomas

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