Hi all... just thought I would update you on the progress on overlays. We just finished writing a scrolling overlay which manages a window consisting of borders with a set of fixed width and height lines. The test I just ran was with 10 lines 400 pixels wide and 16 high. The test inserted 1 line of text into the overlay every 100 ms. The overlay scrolled smoothly at a perfect 10 lines a second at 220 fps in a mostly empty scene on a geforce II gts. This test also had an FPS overlay running in the ever popular big green letters on a perfect transparent overlay updating 3 times a second. I still have more work to do and more examples to write before I will release it to all of you, but I am extremely psyched about the performance. Dave Yazel www.cosm-game.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
