One more pretty picture to look at. Needed to do some terrain work for the Xj3D code for an elevation grid. As I needed to test the elevatiion grid code, I needed something to generate some terrain so I wrote a fractal terrain generator for Java 3D. This generator does all the normal things like generating Java3D geometry, per vertex colours etc. The code is now part of the j3d.org code repository. Pretty pictures and an example applet can be found at http://code.j3d.org/examples/terrain/ The JAR file that accompany's the code is 135K so it will take a short while to load. If you run the applet, I suggest around 6 iterations and a roughness around 2.5. (Any less than 1.0 and it barfs) More work will be forthcoming over the next week - specially geometry from image height maps and a Deluany triangulation implementation. -- Justin Couch http://www.vlc.com.au/~justin/ Freelance Java Consultant http://www.yumetech.com/ Author, Java 3D FAQ Maintainer http://www.j3d.org/ ------------------------------------------------------------------- "Humanism is dead. Animals think, feel; so do machines now. Neither man nor woman is the measure of all things. Every organism processes data according to its domain, its environment; you, with all your brains, would be useless in a mouse's universe..." - Greg Bear, Slant ------------------------------------------------------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
