I'm looking to find a way of displaying the name of an object.
OrientedShape3D looks almost like what I'm looking for, but not quite.  I
don't want the text to diminish into the distance as the camera moves away
from the object.  Most of my objects (planets) will reach such extreme
distances that they'll only be points in the distance and indistiguishable
from the stars in the background.

I've thought about obtaining the camera location and subtracting that from
the object's and then using an overlay to display the text.  But as the
camera moves around, the location of the overlay will need to be updated.  I
could do this by observing my keyboard and mouse behaviors.  But if there's
already a way to do this using OrientedShape3D or a similar object, I'd like
to use it.



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