Yes, rastering is what I'd rather do, but the speed hit is unacceptable.
----- Original Message -----
From: "Daniel Selman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Friday, June 22, 2001 1:07 PM
Subject: Re: [JAVA3D] Labelling objects
> Corysia,
>
> I think Raster is probably what you are looking for. It has a 3D position
> but it not rescaled and the image for the Raster is always just drawn into
> the scene at its 3D position.
>
> Sincerely,
>
> Daniel Selman
>
> -----Original Message-----
> From: Discussion list for Java 3D API
> [mailto:[EMAIL PROTECTED]]On Behalf Of Corysia Taware
> Sent: Friday, June 22, 2001 11:51 AM
> To: [EMAIL PROTECTED]
> Subject: Labelling objects
>
>
> I'm looking to find a way of displaying the name of an object.
> OrientedShape3D looks almost like what I'm looking for, but not quite. I
> don't want the text to diminish into the distance as the camera moves away
> from the object. Most of my objects (planets) will reach such extreme
> distances that they'll only be points in the distance and indistiguishable
> from the stars in the background.
>
> I've thought about obtaining the camera location and subtracting that from
> the object's and then using an overlay to display the text. But as the
> camera moves around, the location of the overlay will need to be updated.
I
> could do this by observing my keyboard and mouse behaviors. But if
there's
> already a way to do this using OrientedShape3D or a similar object, I'd
like
> to use it.
>
>
>
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