Hi Daniel,
Bug 4475966 is submitted for further investigation.
Thanks for your bug report.
- Kelvin
-------------
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Wed Jun 27 23:37:55 2001
>Delivered-To: [EMAIL PROTECTED]
>MIME-Version: 1.0
>Date: Thu, 28 Jun 2001 08:36:34 +0200
>From: "R�mer, Daniel" <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Java 3D Bug with collision detection and mouserotate?
>To: [EMAIL PROTECTED]
>
>hi all!
>
>I have a problem with collision detection and
>the mouserotate behavior.
>
>so i created the following scene:
>
>- added two primitves to the scenegraph
> (each connected to different transformgroups for translation)
>- added lights to the scene
>- added mouserotate behavior to scene
>- added behavior class which reacts at
> wakeuponcollisionentry and exit
> (a collision changes color)
>
>I set the two primives so they don�t collide, but
>if i rotate the WHOLE scene the behavior detects
>a collision even if the two objects dont collide!
>(there is no difference between USE_GEOMETRY or
> USE_BOUNDS)
>
>Does anyone know what i am doing wrong? or is it a java 3D bug?
>i attached the source code. i am using jdk 1.3.1
>and java 3d 1.2.1_01.
>
>thanks
>daniel
>
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