Look at the OrientedShape example included with the
Java3D SDK. They will zoom and translate, but not
rotate. They're designed to always face the viewer.
If you want them to rotate with the object, then just
labelling your objects by placing a Text3D object at
the same coords should work.
--- Ashish Aggarwal <[EMAIL PROTECTED]> wrote:
> hello!
>
> Can some body tell me about how to attach labels to
> primitives in Java 3D API. I mean if you are
> translating, rotating or zoom in the primitives,
> labels should also show the same behavior.
>
> A rough sketch would be highly appreciated.
>
> Thanks
>
> Ashish
>
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