On Mon, 2 Jul 2001, Oliver Radfelder wrote:
> Just a suggestion:
>
> The PickMouseBehavior class has a method setTolerance which sounds
> like something you could use.
Thanks! That method helped me a lot.
But my application still acts a little weird:
Just right after it has started, it is very difficult to pick the points,
I could sit and click like ten to twenty times before any of the points will
move. But as soon as I have managed to pick just one point, all of the
others are picked very easily and everything seems to work just fine.
Is there anything I can do to avoid this?
(I have approx. 15 points that should be pickable, they are each 7 pixels
big, have a boundingsphere with radius 1 and center in the point. The
PickTranslateBehavior has mode BOUNDS and tolerance 60.)
-Marianne
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