Hi
Back to the other original question, about only using one Shape3D instead of
multiple ones each with a TransformGroup. If you wanted to, instead of
making multiple Shape3D's with their own TransformGroups, you could make the
entire group of points one PointArray. You can get and set individual points
through GeometryArray.getCoordinate and GeometryArray.setCoordinate.
However, if you did it this way you would need to write your own behavior to
translate the point that was selected.
B.D.
>From: Oliver Radfelder <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: Re: [JAVA3D] Picking and USE_BOUNDS
>Date: Mon, 2 Jul 2001 10:00:37 +0200
>
>Just a suggestion:
>
>The PickMouseBehavior class has a method setTolerance which sounds
>like something you could use.
>
>
>--
>Oliver
>
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