> From: Corysia Taware <[EMAIL PROTECTED]>
>
> Has anyone else noticed Raster Text not working in Direct3D? Is this a
> known issue?
Rasters are implemented in D3D using texture mapped polygons so the failure is
likely due to a limitation in the particular graphics card you are using. Do
the labels disappear completely, or do they come out as white quads? Are they
large? Can you send us a small test case?
Thanks
Doug Gehringer
Sun Microsystems
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