> From: Corysia Taware <[EMAIL PROTECTED]>
>
> Has anyone else noticed Raster Text not working in Direct3D?  Is this a
> known issue?

Rasters are implemented in D3D using texture mapped polygons so the failure is
likely due to a limitation in the particular graphics card you are using.  Do
the labels disappear completely, or do they come out as white quads?  Are they
large?  Can you send us a small test case?

Thanks

Doug Gehringer
Sun Microsystems

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