Hi Corysia,
Bug 4481521 - D3D: Raster color affect by TextureAttribute textureMode
is submitted for this. Raster is implement as Texture in D3D
and currently the implementation fail to use Texture replace
mode. In your test program texture modulate mode is used
to modulate with a black color so Raster disappear.
Comment out the line
texAttr.setTextureMode(TextureAttributes.MODULATE);
should works.
Thanks for your bug report.
- Kelvin
------------
Java 3D Team
Sun Microsystems Inc.
>X-Unix-From: [EMAIL PROTECTED] Wed Jul 18 09:22:03 2001
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>Date: Wed, 18 Jul 2001 10:21:14 -0600
>From: Corysia Taware <[EMAIL PROTECTED]>
>Subject: Re: [JAVA3D] Question on Raster Labels
>To: [EMAIL PROTECTED]
>
>Has anyone else noticed Raster Text not working in Direct3D? Is this a
>known issue?
>
>Recently, I set myself up so that my dev environment uses OpenGL and my
>runtime uses Direct3D. I was surprised to see I wasn't getting my labels.
>
>
>
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