Hi,
I already sent an email in this subject with two questions. I got an
answer to one of them. Thanks!
I think my first question was not clear so I'll try to ask it again:
Is there any way to add / remove nodes in a live scene which are not
a BranchGroup type (TransformGroup for example) ?
Suppose that the answer to the above question is NO, Is it OK to add
a BranchGroup to a node which is not a Locale?
Thanks again,
Rakefet
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