Hi There,

I have tested the sample code from "Java3D API Specification (j3dAS)" -
Chapter 1: HelloUniverse. Once that the example in the "j3dAS" was absent,
to canvas3D I have setup as a suggestion received (thnx Nikolaos Abatzis)
from j3D Discussion list, as follow:

GraphicsDevice dev=
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice() ;
Canvas3D c = new Canvas3D( dev.getDefaultConfiguration()) ;

At least the code began to run, but actually is happen strange rendering.
So, could someone please help me telling where there is some simple code
sample (if there is), which really works using VirtualUniverse instead of
SimpleUniverse.

Thnx in advance. Best wishes,
Thomas

_________________________________________________________________
Downloaden Sie MSN Explorer kostenlos unter http://explorer.msn.de/intl.asp

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to