Hi!

Just wondering, what is the use of pickIntersection.getPointCoordinates()?

pickIntersection.getPointCoordinatesVW() gives me the intersection point in
world coordinates.I have tested it and it is working. But the other one
tells me some
coordinates which are located somewhere but not in the near of my
intersected Object?

for example i have the following scenegraph:

BG-TG-Shape3D

i just moved the shape lets say to (-0.5,0.0,0.0) with the TransformGroup.
then i picked from (0.0,0.0,0.0) to (-1.0,0.0,0.0)

pickInterSection.getPointCoordinatesVW() tells me:
(-0.5887929206555277, 0.0,0.0) -> correct
pickInterSection.getPointCoordinates() tells me:
(-0.0820339622651689, 0.0, -0.03397957923113015) -> ????

Any comments will be appreciated.

Thanks
Daniel.

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