Hi! Just wondering, what is the use of pickIntersection.getPointCoordinates()? pickIntersection.getPointCoordinatesVW() gives me the intersection point in world coordinates.I have tested it and it is working. But the other one tells me some coordinates which are located somewhere but not in the near of my intersected Object? for example i have the following scenegraph: BG-TG-Shape3D i just moved the shape lets say to (-0.5,0.0,0.0) with the TransformGroup. then i picked from (0.0,0.0,0.0) to (-1.0,0.0,0.0) pickInterSection.getPointCoordinatesVW() tells me: (-0.5887929206555277, 0.0,0.0) -> correct pickInterSection.getPointCoordinates() tells me: (-0.0820339622651689, 0.0, -0.03397957923113015) -> ???? Any comments will be appreciated. Thanks Daniel. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
