What about J3D on Sony PlayStation2? Sony announced at JavaOne
full Java support and running Linux by this fall. That sounds like it
opens up some intriguing possibilities. Anyone know any more?
- Jim Robertson
"P. Flavin" wrote:
> Java is great for 3d animtion on the web & in mobile devices.
>
> Yes, you can do 3d in mobile devices, I posted a "general
> interest" note for those might be interested about a month ago,
> just before JavaOne:
>
> "Join Us: 3d with Java in Mobile Devices, Java3d with VRML"
> ----------------------------------------------------------------
>
> 3D Games & 3D Business Applications in Phone, PDAs, etc.
> ============================= ~~~~~~~~~~~~~~~~
> | J-Phone will unveil a "color 3-D mobile phone" designed to run
> | Java applets rendering 3-D polygon-based objects in software
> | [ at JavaOne __ this week __ in San Fransisco ].
> |
> | A Java-enabled 3-D cell phone, called J-SH07, is scheduled
> | for rollout in Japan this month and will be produced by
> | Sharp Corp [ and Sharp will demo a PDA with Linux & Java
> | at JavaOne _ this week _ ... and be sold in volume this year. ]
> |
> | No current cell phones use hardware graphics acceleration
> | to drive 3-D applications on cell phones ... But as the demand for
> | graphics grows, service providers and handset vendors in Japan
> | face a pressing need to enable2-D and 3-D graphics processing,
> |
> | ... consumers love the new multimedia functions and applications
> | designed to run on their cell phones.
> |
> http://www.eet.com/story/OEG20010601S0086
> |
> | Like games ? Like writing them ? ....
> | ------------------------------------
> |
> | If you answered yes to any of these questions, then
> | you should register for the Motorola Game API
> | beta test program [ it uses Java ]
> |
> http://developers.motorola.com/developers/beta_J2ME_games/index.html
> |
> |
>
> http://archives.java.sun.com/cgi-bin/wa?A2=ind0106&L=java3d-interest&P=6587
>
> " Java3d Mail List Archive " ( searchable, browseable )
> ----------------------------
> http://archives.java.sun.com/cgi-bin/wa?A0=java3d-interest
>
> Java3d Animation with the VRML Loaders ~ including ~
> ---------------- Human Animation (H-Anim), Sensors, etc.
> http://www.frontiernet.net/~imaging/java3d_and_vrml.html
> http://www.frontiernet.net/~imaging/H-Anim_Avatars.html
> http://www.frontiernet.net/~imaging/gait_model.html
> http://www.frontiernet.net/~imaging/HAnimPoser.html
>
> This includes animation with Java3d, and without,
> with it where it is available, without it with the * SAME *
> VRML data / animation files elsewhere ...
>
> Felicia wrote:
>
> > Hi,
> >
> > Is it possible to develop a Java 3D application that runs on mobile devices such
>as the Pocket PC ? Would there be any memory or processor speed constraints ?
> > Hope someone can help me with this. Thanks.
> >
> > Rgds,
> > Felicia
> >
> Yes, you can do anything with Java ...
>
> Web 3d ... with a Browser ... you get 3d Animation.
>
> We have the tools:
>
> 1) the Web & the Web Browser.
> 2) VRML
> 3) Java
> 4) VRML Viewers to render 3d in browsers with Java.
>
> And that is sufficient, we need nothing more.
>
> We can render 3d worlds in any browser, anyhwere ...
>
> ... if the browser supports Java ... and fortunately ...
> ... most browsers support Java ... including the new ...
> ... mobile & embedded devices ... Beyond The Desktop ...
>
> -- Paul, Java Developer & Web Animator.
> -------------------------------------------
> "Imaging the Imagined: Modeling with Math & a Keyboard"
>
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