It seems as if all of my transparent objects in J3D 1.2.1_01 *D3D* are
using screen door transparency, but this line in the README seems to me to
indicate it should be using blended:
TransparencyAttributes.TransparencyMode values FASTEST, NICEST and
SCREEN_DOOR are the same as BLENDED under D3D.
Since I'm getting screen door transparency, does this mean any or all of
the following:
1) D3D blended *is* screen door (I find that hard to believe)
2) My D3D drivers are not providing blended, while D3D itself would do so
with other drivers/gfx boards
3) There's a bug in J3D
4) My code is not doing this right, though it looks like it
should. Here's the line:
mPSApp.setTransparencyAttributes( new TransparencyAttributes(
TransparencyAttributes.BLENDED, 0.5f, TransparencyAttributes.BLEND_ONE,
TransparencyAttributes.BLEND_ONE ));
Thanks for any responses...
--Mark
Mark Ferneau 240-462-6262 (cell)
Director of Adv. Technology 801-437-4608 (efax)
Xtivia Technologies, Inc. 732-248-9399 x629 (NJ office)
[EMAIL PROTECTED] 301-279-5703 (home office)
http://www.xtivia.com/ [EMAIL PROTECTED] (wireless email)
===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST". For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".