It seems as if all of my transparent objects in J3D 1.2.1_01 *D3D* are
using screen door transparency, but this line in the README seems to me to
indicate it should be using blended:

   TransparencyAttributes.TransparencyMode values FASTEST, NICEST and
   SCREEN_DOOR are the same as BLENDED under D3D.

Since I'm getting screen door transparency, does this mean any or all of
the following:

1)  D3D blended *is* screen door (I find that hard to believe)
2)  My D3D drivers are not providing blended, while D3D itself would do so
with other drivers/gfx boards
3)  There's a bug in J3D
4)  My code is not doing this right, though it looks like it
should.  Here's the line:

mPSApp.setTransparencyAttributes( new TransparencyAttributes(
TransparencyAttributes.BLENDED, 0.5f, TransparencyAttributes.BLEND_ONE,
TransparencyAttributes.BLEND_ONE ));

Thanks for any responses...

--Mark



Mark Ferneau                    240-462-6262 (cell)
Director of Adv. Technology             801-437-4608 (efax)
Xtivia Technologies, Inc.               732-248-9399 x629 (NJ office)
[EMAIL PROTECTED]                      301-279-5703 (home office)
http://www.xtivia.com/          [EMAIL PROTECTED] (wireless email)

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