Hi! I need some help...
I want to build up terrain (sea bed) , the only data I have is a linked list of coordinates (points  x, y, z). I try to use TriangleStripArray  but rocks up seaLevel (seaLevel varies depending on tides) don�t look like rocks. I tryed Triangulator too, It looks better but not as good as I'd like to.
Does anybody know what (or how) do I have to use to make my terrain look kind of  "real"?
 
Thanks!
 
Carolina

Reply via email to