|
Hi! I need some
help...
I want to build up terrain (sea bed) , the
only data I have is a linked list of coordinates (points x, y, z). I
try to use TriangleStripArray but rocks up seaLevel (seaLevel varies
depending on tides) don�t look like rocks. I tryed Triangulator too,
It looks better but not as good as I'd like to.
Does anybody know what (or how) do I have to
use to make my terrain look kind of "real"?
Thanks!
Carolina
|
