I'm starting to work with sound and I'm running into
some difficulties.  The first thing I tried was to use
WAV files instead of AU files in the provided demos,
but that wasn't successful.  I continually got an
error when attempting to load the WAV.  Does it need
to be a certain format?

Second, I'm wondering about the capabilites of the 3D
sound engine in Java3D.  Is everything done thru
emulation?  Does a Soundscape use EAX capabilities and
hardware acceleration?

Does anyone have some simple sound demos?  I'm looking
for an example of how to use a PointSound and a
BackgroundSound.  So far, I haven't been able to hear
anything, so getting started has been difficult.


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