Hi Kelvin

Thanks a zillion for your reply. You are absolutely right about
z-buffer problems. I also had a similar suspicion and tried to
adjust my front and back clip distances, viewplatform distance
etc. I read some of the tips given in Java3D performance Sutras
available on the net.

The z-buffer problem is also affecting the "Appearance" of sharp
edged geometries in parallel projection. For example, the edges
of a gray cube has dark gray mixed with light gray patches in a
wavy form. The appearance looks good if I use default clip distances.
I dont have any such appearance problems in perspective projection.
The ModelClip error, however, appears both in parallel and perspective
projections. I am using Win32 OpenGL 1.2.1 version.

BTW, I am using Matrox Millenium G200/ G400 AGP card on  Samsung
900P+ monitors. I have downloaded the latest drivers. If that does
not work, I will give it a shot with 1.2.1_02.

Thanks again for the suggestions. I really wish I could get the
ModelClip to work because it is such an Extraordinarily useful
facility. Doing the same thing manually will take a lot of
effort. I am trying to cut a geometry with a modelclip plane
and close the opening with a surface cut-plane. My surface
cut-plane works  very well.

Thanks

Raj Vaidya, PhD

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to