Hello everybody I wish you could help me with this problem : I have an application with a button that creates spheres at runtime, everytime a sphere is created, it's appearance change by it's diffuse component. The problem is when I move the viewingplatform around the spheres using the OrbitBehavior, because spheres are not well overlaped. This image ilustrates two spheres : red one behind the blue one , nevertheless, there is no any overlaping. Why is that? , Is like if depth values weren't updated am I missing some kind of refresh duty? - and how often should I do it ?- What should I do in order to update the depth values.? Could this problem be due to another issue? Thanks
<<attachment: scene.jpg>>
