Hello everybody

I wish you could help me with this problem :
I have an application  with a button that creates spheres at runtime,
everytime a sphere is created, it's appearance change by it's diffuse
component.
The problem is when I move the viewingplatform around the spheres using the
OrbitBehavior, because spheres are not well overlaped.
This image ilustrates two spheres : red one behind the blue one ,
nevertheless, there is no any overlaping.

Why is that? , Is like if depth values weren't updated

am I missing some kind of refresh duty? - and how often should I do it ?-
What should I do in order to update the depth values.?
Could this problem be due to another issue?


Thanks

<<attachment: scene.jpg>>

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