From: Patrik M�ller Sent: Monday, August 20, 2001 12:37 PM > If I have for example 4 Shapes stored in an Array and I rotate these by a > roationInterpolator. Can I get the actual position of these Shapes back from > the rotationInterpolator, so that I am able to update the Array in which the x,y,z > Position are stored from these Shapes? Not certain I understand the question, but you can getLocalToVworld(Transform3D t) for each of the Shape3Ds. Extract the position and orientation of each from t. Fred =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
