Hi people,
I've been trying to monitor the position of various objects as they are interpolated.
I figured that in that way, you could perform checks before the position of the object
is updated.
Since I'm kinda struggling, I'm just wondering if it is possible at all. I've tried to
printout the transform evertime the update is performed in the interpolator, but it
prints the starting position for quite a while, then it jumps to the next starting
position (I pass new positions to the interpolator when the endPosition is reached).
Sometimes it prints a position inbetween. All the while, the object is flying around
beautifully.
All enlightenment greatly appreciated!
cherio / Markus
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