Hello! Could someboby inform me how can I use a graphics card for texture mapping. I mean what is the performance difference when we are doing texture mapping with and without graphics card. I am using wildcat 4200 graphics card but don't know how to use it to get better performance with both Java 3d API and Open GL. If some code or tutorial is available which shows the performance difference with and without using graphic card and how to do texture mapping using graphics card, i would really appreciate it. I urgently need some reply for this as I have to defend my thesis in near future. Hope to get some replies. Thanks in advance Ashish ===== Graduate Research Assistant Virtual/Augmented and Rapid Prototyping Lab University of Missouri-Rolla Rolla, MO 65401 573-647-1647(PCS)/573-308-1380 (R) FAX: 573-341-6815 __________________________________________________ Do You Yahoo!? Make international calls for as low as $.04/minute with Yahoo! Messenger http://phonecard.yahoo.com/ =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".