UPDATE:
Although I just found on
http://java.sun.com/products/java-media/3D/java3d-bugs.html
Core Bugs (j3d and vecmath)  4359764 Java3D do not support > 32 canvas

This is fine by me... 32 is enough
HOWEVER, it still doenst explain why I'm getting an error with only 4
canvases
I couldn't find the info in the archives about the possible problem with
multiple SimpleUniverses. So if anyone could shed any light on the
matter I would be grateful.

Problem still stands,

Spencer
PS sorry about the length of the last post

-----Original Message-----
From: Discussion list for Java 3D API
[mailto:[EMAIL PROTECTED]] On Behalf Of Spencer Goh
Sent: 25 August 2001 18:36
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Canvas3D in JInternalFrames on JDesktopPane: Explain
the stacktrace / BUG

Hi there,

I'm getting this error which is a huge problem as it completely kills my
application and I don't know what to do. Submission deadline for my work
is in just under 2 weeks and this is the last major problem I have. I
can greatly limit my program to 4 internal frames to avoid this bug, but
this is not at all desirable.

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