That's true, we started working on importing animation information with
our loader earlier this year. Unfortunately other work priorities
forced us to suspend working on that. It's possible the work on that
will resume in a month or two, but no guarantees.
- John Wright
Starfire Research
Justin Couch wrote:
>
> Daniel Moscoso wrote:
>
> > Is there a loader to load , for example, the animation behavior of 3ds files? If
>so, what of the existing ones ?
>
> AFAIK, none of the existing 3DS loaders support animations. I believe
> JohnW is going to offer that as an option in the commercial version of
> his loader (at least he was talking about it some time ago).
>
> For VRML, the Sun loader and NCSA loaders handle most of the simple
> animations that you are likely to need (ie all the interpolator node
> types are supported). The latest version of the Xj3D loader has
> supported animations almost from the start so there should be no
> problems here at all. In all of these loaders, you need to make sure you
> set the flag LOAD_BEHAVIORS. If you do not set this flag, all you get is
> static geometry. As animations are typically implmented as a behaviour
> (technically Xj3D does not, but close enough...) so this flag is needed
> to make them work.
>
> --
> Justin Couch http://www.vlc.com.au/~justin/
> Freelance Java Consultant http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
> - Greg Bear, Slant
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