I intend to add animation support "soon" in my Milkshape loader. It's on
the TODO list.
Milkshape can import 3DS models and save them out in native format. If
you've got a 3DS model with animation data, load it up into Milkshape and
see if the animations are preserved. Or send it to me. None of the 3DS
models I have here have animations. I'd like to know if it works.
-Kevin
----- Original Message -----
From: "Justin Couch" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, August 30, 2001 6:08 AM
Subject: Re: [JAVA3D] Loading animation behavior (like LWS loader)
> Daniel Moscoso wrote:
>
> > Is there a loader to load , for example, the animation behavior of 3ds
files? If so, what of the existing ones ?
>
> AFAIK, none of the existing 3DS loaders support animations. I believe
> JohnW is going to offer that as an option in the commercial version of
> his loader (at least he was talking about it some time ago).
>
> For VRML, the Sun loader and NCSA loaders handle most of the simple
> animations that you are likely to need (ie all the interpolator node
> types are supported). The latest version of the Xj3D loader has
> supported animations almost from the start so there should be no
> problems here at all. In all of these loaders, you need to make sure you
> set the flag LOAD_BEHAVIORS. If you do not set this flag, all you get is
> static geometry. As animations are typically implmented as a behaviour
> (technically Xj3D does not, but close enough...) so this flag is needed
> to make them work.
>
>
>
> --
> Justin Couch http://www.vlc.com.au/~justin/
> Freelance Java Consultant http://www.yumetech.com/
> Author, Java 3D FAQ Maintainer http://www.j3d.org/
> -------------------------------------------------------------------
> "Humanism is dead. Animals think, feel; so do machines now.
> Neither man nor woman is the measure of all things. Every organism
> processes data according to its domain, its environment; you, with
> all your brains, would be useless in a mouse's universe..."
> - Greg Bear, Slant
> -------------------------------------------------------------------
>
>
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