What I am trying to make is a program with animated humanoids walking and
running around, at a rate and in a direction which may vary from frame to
frame.  It would be good if I could make them fall over from time to time,
and so on, as well.  Right now, I am managing to import models just about
okay and making them glide around successfully but I haven't managed to
import any behaviours successfully yet.  I'm wondering if I have any hope
of importing humanoid animation into Java3D in the next week or so; if this
is a real problem I'm going to see if I can knock up a quick, simple
continuous-mesh robot instead (I have this planned pretty comprehensively
in my head, and I have jointed robots already walking around with
simplistic and unconvincing leg movements, so I'm pretty sure I can do it).

Any advice gratefully received...

Cheers

 - Fergus

http://fergusmurray.members.beeb.net/
see maths dance!

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