No, the only other problem I had with setting up my applet was that I was
trying to pass parameters to my constructor. But I was getting a
InstantiationException then, not a NoClassDefFoundError. I don't do many
applets at work (read: none), so I haven't a lot of experience with them.
Feel free to look at the source HTML for
http://www.users.qwest.net/~kduling/Milkshape/MS3DLoader.html and
http://www.users.qwest.net/~kduling/Milkshape/Viewer.java. The HTML there
has been converted to use the plug-in, but the original line is there;
commented out near the bottom of the source. I didn't do anything fancy
with my Viewer.jar file. I didn't even define a manifest file for it.
I originally found the syntax for loading from a jar at
http://java.sun.com/products/jdk/1.1/docs/guide/jar/jarGuide.html
----- Original Message -----
From: "Fergus Murray" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, September 13, 2001 8:50 AM
Subject: Re: [JAVA3D] Loaders in applets
> >You can define the classpath needed with the syntax below. This is how I
> >display my applet. I haven't worked with the NCSA loaders, so your
mileage
> >may vary.
> >
> ><applet code="Viewer.class" archive="Viewer.jar, MS3DLoader.jar,
> >ledatastream15.zip">
> >
> >All the jars will be loaded over the net rather than off your local
drive.
>
> Thanks Kevin... this sounds good, but doesn't actually seem to work. I
> wonder why not.
>
> Anyone got any other ideas?
>
> Cheers
>
> - Fergus
>
> oolong.co.uk
>
>
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