>Just a guess...
>I had a similar problem with the .obj file loader until I realized that the
>texture loader wasn't using the current directory to look for the specified
>texture file. Try specifying the path of your vrml file; e.g., VrmlLoad
>.\vrml_file.wrl The texture loader might use that path to look for the
>corresponding texture.
Cheers David - good idea, but that wasn't the problem.
Any more ideas anyone?
Thanks
- Fergus
oolong.co.uk
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